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FAQs The most commonly asked questions come first. A few which aren't asked but perhaps have been implied are at the end. 1. How do I join? The All the Weyrs List (ATWL) is a resource for Pern-based online interactive games (MUDs). It is not, in and of itself, a game. We also regrettably cannot help with questions about the different types of MUDs, getting connected thereto, client help, or any other mechanical/technical concerns. For those unfamiliar with MUDs but interested in joining, we recommend the very comprehensive MUD Connector introduction, especially the "Information for the Ultra Newbie" section and the "Help Getting Connected" link therein. 2. My (first/middle/last) name is/I wrote a story about a character named/I am for some other reason interested in the name , what can you tell me about it? Probably not much, unless we happen to have run the hatching in which it appeared. Your best bet is to check out the names listing, which will tell you in which book or on what game the name originated. If it's a book name, then only Ms. McCaffrey knows how it came to be. If it isn't, see if the game it's from is open -- most open games have web pages, and most (if not all) of those pages have e-mail links. The person or people who read(s) the game e-mail may be able to track down whomever named the dragon and put her or him in touch with you. If the game is closed, the name's origins are probably lost in the mists of time. 3. Can you recommend a game? The admins of the ATWL play on and administer several games, some of them overlapping. In order to be fair to those games which we do not play (mostly due to time contraints rather than any failing of a game in question), we won't recommend games. We also don't because people look for different things in games, and those we happen to be most familiar with are certainly not good matches for everyone. We do recommend that you look at the pages for the open games; many have a short blurb and a link to an official homepage which can give an idea of the game's flavor and setting. 4. Why do some games have dragons of colors which don't appear in the books, or which Anne McCaffrey has said can't occur in fan clubs? In a few very old games, before Ms. McCaffrey was consulted or before she began regulating fan club rules (these are very old games, so we can't be sure if it was the former or latter case) there were some hatchings/ODs with colors such as black, red, and white. Most of those games closed in the early 1990s. All games since about 1991 have followed fan club rules, which allow only the five cardinal colors and specifically prohibit white dragons. 5. Why do some dragons not have "th" endings on their names? There are three dragon names (Cyan, Diamondfire and Shaklissko) which don't end in *th (Cyan was brown, but the other two were not of the five cardinal colors). This is another case, as with non-canonical dragon colors, which has been lost in the mists of time. If you notice any other non-th names in the names page, it means we typod; please let us know. In at least one individual game listing, one or more dragons' names were too long to fit in the dragon-name sections; those names appear in full on the names page. 6. I have a great idea for a Pern game. How do I get added to the ATWL? Since Ms. McCaffrey's fan rules have changed, ATWL will be accepting new submissions. Please send the following information if you wish to be included: Information on the game must be provided before the first clutch submission. This includes: site address (both dynamic and numerical IP) and port number, a URL if applicable, the code type (ie MUSH, MUD, MOO), geographic location of game (ie Northern or Southern Continents, both etc), timeline and if you have AIVAS, and the name of the Weyrs you are opening. You may also provide a small informational section. Please do not using duplicate names for gold dragons (this is relevant because of the way we refer to hatchings). Please send clutch submissions and original dragons you wish listed
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